@page "/custom-nodes"
Custom Nodes ยท Blow
Custom Nodes
Nodes rendered with a custom template. The "color" node has multiple labelled source handles.
@if (node.Type == "color" && node.Data is ColorData data)
{
}
else
{
@node.Label
}
@code {
public record ColorData(string Color);
private List _nodes = new();
private List _edges = new();
protected override void OnInitialized()
{
_nodes =
[
new BlowNode { Id = "1", Type = "color", Label = "Crimson", Position = new(80, 80), Data = new ColorData("#dc2626"), Width = 180 },
new BlowNode { Id = "2", Type = "color", Label = "Emerald", Position = new(80, 220), Data = new ColorData("#10b981"), Width = 180 },
new BlowNode { Id = "3", Label = "Mixer", Position = new(400, 150) },
];
_edges =
[
new BlowEdge { Id = "e1-3", Source = "1", Target = "3", SourceHandle = "a", Type = BlowEdgeType.SmoothStep },
new BlowEdge { Id = "e2-3", Source = "2", Target = "3", SourceHandle = "b", Type = BlowEdgeType.SmoothStep },
];
}
}